The skills
Fifteen skills. Each one a Markdown file your agent reads before writing Roblox code.
A skill is a small instruction file that tells your agent which Roblox APIs are current, which are deprecated, and where the official docs say so. Install them once, ask your agent anything, and it builds against the right call instead of guessing from memory.
What your agent stops doing.
The clearest signal a skill sends: it tells your agent to stop reaching for deprecated or broken patterns and use the current call instead. Six examples, one per domain. Every detail page has its own set.
- roblox-corewait() / spawn() / delay()→task.wait / task.spawn / task.defer the legacy globals are deprecated
- roblox-networkingClient-side economy and stat writes→Server-authoritative validation on every purchase and save
- roblox-datastoresRace conditions from bare SetAsync→Queue-based save patterns with retry and exponential backoff
- roblox-animationHumanoid:LoadAnimation→Animator:LoadAnimation with proper track lifecycle and marker-driven gameplay
- roblox-teleportDeprecated Teleport / TeleportPartyAsync variants→Unified TeleportAsync with TeleportOptions and TeleportAsyncResult
- roblox-open-cloudHardcoded Open Cloud keys in scripts→Secrets Store + HttpService:GetSecret with least-privilege API keys 60-day key auto-expiry; rotate on a schedule
The catalog.
All fifteen skills grouped by domain, the same way the suite publishes them to the skills.sh registry. Each links to a full page with the official sources behind it.
Core
3 skillsFoundational Roblox development skills every agent should start with.
- roblox roblox Architecture principles, cross-skill workflows, quick-reference patterns
- roblox-core roblox-core Services, Luau types, serialization, script locations,
RunContext, the data model - roblox-networking roblox-networking Remotes, server authority, network ownership, exploit defenses, capabilities
Gameplay
3 skillsSkills for building characters, physics, AI, world mechanics, and moving players between places.
- roblox-physics roblox-physics Rigid bodies, assemblies, mechanical/mover constraints, network ownership, vehicles
- roblox-npcs roblox-npcs PathfindingService, modifiers/links, waypoint following, patrol/chase AI patterns
- roblox-teleport roblox-teleport
TeleportAsync,TeleportOptions, reserved servers, multi-place, matchmaking, DataStore handoff
Presentation
4 skillsSkills for user interfaces, animation, visual effects, audio, and polish.
- roblox-user-interfaces roblox-user-interfaces GUI containers, responsive layouts, interaction, particles-in-UI techniques
- roblox-animation roblox-animation
Animator, tracks, IK,TweenService, UI tweens, animation markers - roblox-vfx roblox-vfx
ParticleEmitter, shapes, flipbooks, beams, trails, highlights, performance - roblox-audio roblox-audio Modern audio graph (
AudioPlayer/AudioEmitter/Wire/TTS/STT), legacySound, 3D audio, effects, performance
Systems
3 skillsSkills for data persistence, monetization, external automation, and live ops.
- roblox-datastores roblox-datastores DataStores, versioning, metadata, quotas, throttling, safe save/load patterns
- roblox-gamepasses roblox-gamepasses Game passes, dev products, subscriptions, purchase flow, policy, Robux transfers, analytics
- roblox-open-cloud roblox-open-cloud Open Cloud REST APIs: API keys/OAuth2, data stores, assets, universes, webhooks, in-experience calling
Quality
1 skillSkills for testing, debugging, and profiling experiences.
Agent workflows
1 skillSkills for connecting AI agents directly to Roblox Studio.