Roblox physics: assemblies, constraints, network ownership is a Roblox Suite skill — Rigid bodies, assemblies, mechanical/mover constraints, network ownership, vehicles. It belongs to the Gameplay domain. What it covers: Assemblies, root parts, anchoring, and WeldConstraint vs RigidConstraint.. Mechanical and mover constraints — and the modern replacements for deprecated BodyMovers.. Network ownership for vehicles, the sleep system, and adaptive timestepping.. Current-vs-deprecated guidance: Stop: Deprecated BodyMovers (BodyPosition, BodyVelocity, BodyGyro…). Use: Modern mover constraints (AlignPosition, LinearVelocity, AlignOrientation…) (BodyPosition → AlignPosition, BodyVelocity → LinearVelocity, BodyGyro → AlignOrientation).. The official sources for this skill are taken verbatim from its SKILL.md and point to the Roblox Engine API Reference and related create.roblox.com documentation. The full reference set is available in the references/ directory on GitHub (https://github.com/nonlooped/roblox-suite/tree/main/roblox-physics/references).
Roblox physics: assemblies, constraints, network ownership
Complete coverage of Roblox rigid-body physics for vehicles, mechanisms, doors, platforms, and dynamic objects. Covers assemblies, root parts, anchoring, WeldConstraint versus RigidConstraint, mechanical constraints (hinge, spring, prismatic, rope), mover constraints (AlignPosition, LinearVelocity, VectorForce) as the modern replacements for deprecated BodyMover objects, network ownership for vehicles, the sleep system, and adaptive timestepping.
What it covers
- Assemblies, root parts, anchoring, and WeldConstraint vs RigidConstraint.
- Mechanical and mover constraints — and the modern replacements for deprecated BodyMovers.
- Network ownership for vehicles, the sleep system, and adaptive timestepping.
What you stop doing
-
Deprecated BodyMovers (BodyPosition, BodyVelocity, BodyGyro…)
Modern mover constraints (AlignPosition, LinearVelocity, AlignOrientation…)
BodyPosition → AlignPosition, BodyVelocity → LinearVelocity, BodyGyro → AlignOrientation
Key sources
Taken verbatim from this skill's "Official sources" block. The full reference set lives in references/ on GitHub .