Roblox TeleportService: TeleportAsync, reserved servers is a Roblox Suite skill — TeleportAsync, TeleportOptions, reserved servers, multi-place, matchmaking, DataStore handoff. It belongs to the Gameplay domain. What it covers: The unified `TeleportAsync` API that replaces the deprecated teleport methods.. `TeleportOptions`, reserved servers, and `TeleportAsyncResult` error handling.. Multi-place architecture, DataStore handoff, and matchmaking patterns.. Current-vs-deprecated guidance: Stop: Deprecated Teleport / TeleportPartyAsync variants. Use: Unified TeleportAsync with TeleportOptions and TeleportAsyncResult.. The official sources for this skill are taken verbatim from its SKILL.md and point to the Roblox Engine API Reference and related create.roblox.com documentation. The full reference set is available in the references/ directory on GitHub (https://github.com/nonlooped/roblox-suite/tree/main/roblox-teleport/references).
Roblox TeleportService: TeleportAsync, reserved servers
Complete coverage of TeleportService, multi-place architecture, reserved servers, and matchmaking. Covers the unified TeleportAsync API that replaces the deprecated Teleport/TeleportPartyAsync/TeleportToPlaceInstance methods, TeleportOptions for reserved servers, TeleportAsyncResult error handling, the 50-player group teleport limit, DataStore handoff patterns across teleports, and the security caveat that teleport data is client-spoofable.
What it covers
- The unified
TeleportAsyncAPI that replaces the deprecated teleport methods. -
TeleportOptions, reserved servers, andTeleportAsyncResulterror handling. - Multi-place architecture, DataStore handoff, and matchmaking patterns.
What you stop doing
-
Deprecated Teleport / TeleportPartyAsync variants
Unified TeleportAsync with TeleportOptions and TeleportAsyncResult
Key sources
Taken verbatim from this skill's "Official sources" block. The full reference set lives in references/ on GitHub .